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用c++构建 WebSocket 数据帧回送给客户端

以下是一个简单的示例代码,用于构建 WebSocket 数据帧并将其发送回客户端:

  1. #include <iostream>
  2. #include <cstring>
  3. using namespace std;
  4. enum Opcode {
  5. CONTINUATION_FRAME = 0x00,
  6. TEXT_FRAME = 0x01,
  7. BINARY_FRAME = 0x02,
  8. CONNECTION_CLOSE = 0x08,
  9. PING_FRAME = 0x09,
  10. PONG_FRAME = 0x0A
  11. };
  12. enum CloseCode {
  13. NORMAL_CLOSURE = 1000,
  14. ENDPOINT_GOING_AWAY = 1001,
  15. PROTOCOL_ERROR = 1002,
  16. UNSUPPORTED_DATA = 1003,
  17. NO_STATUS_RCVD = 1005,
  18. ABNORMAL_CLOSURE = 1006,
  19. INVALID_PAYLOAD = 1007,
  20. POLICY_VIOLATION = 1008,
  21. MESSAGE_TOO_BIG = 1009,
  22. MANDATORY_EXT = 1010,
  23. INTERNAL_SERVER_ERR = 1011,
  24. TLS_HANDSHAKE = 1015
  25. };
  26. struct WebSocketFrame {
  27. unsigned char fin;
  28. unsigned char opcode;
  29. unsigned char mask;
  30. unsigned char payload_len;
  31. unsigned char masking_key[4];
  32. unsigned char *payload_data;
  33. };
  34. void sendWebSocketData(int sockfd, const char* data, int length, Opcode opcode) {
  35. WebSocketFrame frame;
  36. memset(&frame, 0, sizeof(frame));
  37. frame.fin = 1;
  38. frame.opcode = opcode;
  39. frame.mask = 0; // server to client doesn't need masking
  40. if(length <= 125) {
  41. frame.payload_len = length;
  42. } else if(length <= 65535) {
  43. frame.payload_len = 126;
  44. unsigned short len = htons(length);
  45. memcpy(frame.payload_data, &len, sizeof(len));
  46. } else {
  47. frame.payload_len = 127;
  48. unsigned long long len = htobe64(length);
  49. memcpy(frame.payload_data, &len, sizeof(len));
  50. }
  51. // allocate memory for the frame
  52. int frame_size = sizeof(unsigned char) * (2 + (frame.payload_len > 125 ? (frame.payload_len == 126 ? 2 : 8) : 0)) + length;
  53. unsigned char* frame_data = new unsigned char[frame_size];
  54. memset(frame_data, 0, frame_size);
  55. frame_data[0] |= frame.fin << 7 | frame.opcode;
  56. frame_data[1] |= frame.mask << 7 | frame.payload_len;
  57. if(frame.payload_len == 126) {
  58. memcpy(frame_data+2, &length, sizeof(length));
  59. } else if(frame.payload_len == 127) {
  60. memcpy(frame_data+2, &length, sizeof(length));
  61. }
  62. memcpy(frame_data + (2 + (frame.payload_len > 125 ? (frame.payload_len == 126 ? 2 : 8) : 0)), data, length);
  63. // send the frame to client
  64. int sent = send(sockfd, frame_data, frame_size, 0);
  65. if(sent != frame_size) {
  66. cerr << "Error sending WebSocket frame" << endl;
  67. }
  68. delete[] frame_data;
  69. }
  70. int main() {
  71. int sockfd; // assume the socket has been created and connected to a client
  72. // ...
  73. const char* message = "Hello, World!";
  74. sendWebSocketData(sockfd, message, strlen(message), TEXT_FRAME);
  75. // ...
  76. return 0;
  77. }

这个示例代码演示了如何使用 C++ 构建 WebSocket 数据帧并将其发送回客户端。函数 sendWebSocketData 接受套接字文件描述符、要发送的数据、数据长度和帧类型作为参数。该函数首先根据数据长度确定负载的长度,并构建 WebSocket 帧头部。然后将负载数据复制到 WebSocket 帧中并发送给客户端。

请注意,此示例代码仅演示了如何构建 WebSocket 数据帧。在实际应用中,您需要考虑更多的因素,例如数据的加密和解密、授权等。

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