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1. Navigate into the source directory, create build folder and run CMake: mkdir build cd build cmake [-G generator] [-DYAML_BUILD_SHARED_LIBS=on|OFF] .. The generator option is the build system you'd like to use. Run cmake without arguments to see...

The instructions you provided are for building a project using CMake. Here’s a breakdown of the steps:

  1. Navigate into the source directory and create a build folder:
mkdir build
cd build
  1. Run CMake to generate the build files based on your chosen generator:
cmake [-G generator] [-DYAML_BUILD_SHARED_LIBS=on|OFF] ..

Replace [-G generator] with the specific generator you want to use (e.g., “Visual Studio 12 2013” for Windows or “Xcode” for macOS). The -DYAML_BUILD_SHARED_LIBS=on|OFF option determines whether to build a shared library or static library.

  1. Once CMake finishes generating the build files, you can proceed to build the project using the appropriate command depending on your chosen generator.

On Windows (Visual Studio):

cmake --build . --config Release

Replace Release with Debug if you want to build in debug mode.

On macOS (Xcode):

cmake --build .

On UNIX-like systems (Makefile):

make
  1. After successfully building the project, you can find the output executable or library in the designated output directory specified by CMake.

To clean up, simply remove the entire “build” directory.

Please note that these are general instructions and may need adjustments based on your specific project configuration and dependencies mentioned in your CMakeLists.txt file.


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